Featured Work

A mix between professional and personal projects that I've worked on.

Google ARCore Environmental HDR Demo App

ARCore v1.10 added a new feature, Environmental HDR, using machine learning for light estimation.

DeepView Light Field Video

A system for generating panoramic, compressed light field video from a sparse set of input views.

California River

An exercise using projection mapping techniques to recreate a scene for VR and other 6 DoF use cases.

The Hats I Wear

Technical Artist

The bridge between an artist and a software engineer.  Lighting, shader development, and optimizing art assets to run efficiently while maintaining high standards of visual quality.

UX Design

Designing the experience of user interaction.  Identifying the behaviors and motivations of users and translating modern design into code and app prototypes.

Compositing

Combining live-action footage and digital assets from various sources.  Balancing the lighting, color, scale, and focus between elements to achieve photorealistic compositions.

Scripting

Building tools that enhance workflows and support artists in production tasks.  Develop and maintain efficient and reliable code.