About Me.

I'm passionate about applying leading-edge research and technology into creative work that people can get excited about.

I'm a technical artist specializing in prototyping processes to create photorealistic and interactive media. I originally come from a compositing background and I've worked on several well known feature films. I've always been fascinated by new mediums that enhance storytelling which has led me to pursue AR, VR, and other interactive formats.

Over the last 7 years I have been working as a technical artist, 3D generalist, and UX designer to prototype tech demos and showcase new technology. I enjoy exploring uncharted territory and solving unique challenges in computer graphics.

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